Christopher Nolan, being the director, was the main coordinator of this film and helped to assemble his crew. Many of which were involved in past projects such as: Inception, The Dark Knight, and Momento. Because of this, we can see some of the previous influences that went into this film.
Through this scene we can see several of the principles that we have discussed in class. We see a major form of contrast between Murph and her Father as she sits in a old farm house and he floats through a dimension in space. At one point Cooper flies above a scene of young Murph running out of her room which is directly followed by an older Murph walking slowly into her room. This too shows contrast.
The infinite bookshelves provide us with this perfect, continuous, never-ending symmetry. They also are examples of the diagonal rule and graphic vectors. The rule of thirds is prominent in every signal shot. As Cooper flies through the Tesserac he becomes a motion vector. Similarly at the end of the scene, when Murph runs to throw the papers she becomes a motion vector. Through this scene we also see the law of continuity. The hands on the watch indicate index vectors.
There are an extensive amount of lines in this scene. The infinite book shelves and the continuation lines are the most predominant, however all these lines help to lead the audiences eye, give direction, and enhance the 3 dimensional planes within the Tesserac.
As the co-writer and director of the film, Christoper Nolan had to take his extremely abstract vision and make it a reality.
The Making of The Tesserac
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